7. inv & alt instructions
你好。
Hello.
在本教程中,我们将学习诗歌和艺术指导,首先,我将在这里写下我的通用指令以及启用为假时会发生什么。
In this tutorial, we will learn in verse and also art instruction, firstly, I will write here my universal instruction and what will happen when enabled is false.
输出将为 on 或 true。
The output will be on or true.
当输入为真时,输出将为假。
When the input is true, the output will be false.
这就是颠倒。
This is inverting.
好的,这是第一件事,所有施工都按情况进行。
OK, this is the first thing and all construction is well according to condition.
如果条件为真,则振荡至该输出输出。
If the condition is true, it is oscillating to this output output.
好吧,就这样开又关,开又关,开又关。
OK, on and off, on and off and on and off like that.
首先,让我们从示例开始,在一个中,让我们将其放在此处,两个将在这里,让我们启用它们。
Firstly, let's start with the for example, in one, let's put it in one two here and two will be here and let's enable these.
像两个,例如,从这里,我将它带到这里,或者我们可以像那样使用输出,振荡输出,比方说,目标不是四个和四个,好吧。
Like two, for example, from this, I will get it to here or we can use just like that and the output, the oscillating output, let's say, aim for not in four and four, OK.
现在我们准备好了。
And now we are ready.
让我们看看它的反应如何。
Let's see how it is reacting.
我将重建我的项目。
I will just rebuild my project.
然后我会去模拟器。
Then I will go to simulator.
好吧,非常好,现在我只需要添加到这个变量来观察窗口一。
And OK, very good then now I will just need to add to this variable to watch window one.
好的。
OK.
还有四个。
And four.
不管是谁都没关系。
It doesn't matter that anyone is.
还有一个是假的,所以这个输出是真,真,而且是振荡的。
And one is false, so this is output is true, true, and it is oscillating.
而且一是就说假的假的比真的好,好吗?
And one is on that false false than true, OK?
你会看见。
You will see.
然后当条件时则集中在这里,根据条件,同时打开或关闭。
Then when the condition is then focused here, according to condition, while it is on or off.
毕竟,它在选择性阿尔丁伸展中保持了清洁,但这里是真是假。
It was keeping the lustration, after all, in selection Altine stretching, but here true and false.
你会发现它颠倒了真假。
And you will see it is inverting false and true.
由于所有构造使能均为 true,因此它会打开和关闭输出振荡。
And because of the all construction enable is true, it is oscillating the output on and off.
我不知道是否像坏血病一样断断续续。
I don't know if on and off like a scurvy.
好的,就这些了。
OK, that's all.
这就是我们如何处理 FBD 编程语言中的逆向和所有干扰。
This is how we can work with the inverse and all distractions in FBD programming language.
本教程到这里就结束了。
For this tutorial, I'm finished here.
下一个故事见?
See you into next story?